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Vray 5 3ds max crack5/27/2023 ![]() ![]() Now as far as materials go, I've dropped down all the sub division back down to their default 8 after experimenting with them at 50 for glass and chrome. Things such as Vray Caustics etc that I've not included are disabled/in their default state ![]() I found that the only way my scene was sufficiently illuminated was through using the light cache as secondary bounce instead of the Quasi-Monti Carlo I've often come across very complex scenes with very low polygon counts, so I presume my first problem is the amount of polygons in my scene?īelow are the current render settings I'm using picked and modified from a number of sources: Although I've some experience modelling, I'd still count myself as being relatively new to Max. Unfortunately I've had no previous experience with it and I'm finding I'm banging my head against a brick wall :wall: as I keep going round and round in circles following the various contradicting tutorials and tips/tricks.įor a relatively simple scene I've render times of 15+ hours per frame and simply wondered if individuals maybe able to suggest some adjustments to my current settings.īelow you can see my "shop scene". I have decided to take vray on as my renderer of choice given it reputation with interior scenes. I'm fairly new to Max and this is the first time I've been required to do any kind of photo realistic scene. ![]()
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